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Music

One component of the music that ran throughout the game is a version of Brian Eno’s track ‘No Self Control’ by Peter Gabriel. It is used as the game’s main theme. The track is very prevalent during the game, and this is considered a major difference between the GameCube and PlayStation 2 versions.

In the Nintendo GameCube version of Metal Gear Solid: The Twin Snakes, the first track to be heard is “Swords” by the Swedish heavy metal band Tiamat.

This game also marks the first appearance of the official Metal Gear Solid Sound Collection, featuring the following songs:

Metal Gear Solid: “A Hero Sells His Soul”

Metal Gear Solid: “Black”

Metal Gear Solid: “Cerberus Dockship”

Metal Gear Solid: “Gauss Rifle”

Metal Gear Solid: “Heist”

Metal Gear Solid: “Sight”

Metal Gear Solid: “Snake Eater”

Metal Gear Solid: “Snake Eater 2”

Metal Gear Solid 2: Sons of Liberty: “The Empty Shells”

Metal Gear Solid 3: Snake Eater: “The Twenty-Fifth Monkey”

Metal Gear Solid 3: Snake Eater 2: “The Twenty-Seventh Monkey”

Metal Gear Solid 4: Guns of the Patriots: “Shadows of Evil”

Development

Metal Gear Solid: The Twin Snakes was developed by Silicon Knights and published by Konami. It was released on May 26, 2005 for the GameCube. The game was created using the new GameCube hardware, with all of the textures and textures being applied to the game’s character models.

The story is set in 1998 with Big Boss’ years as a soldier in the Vietnam War and later on as a special forces operative in the Iran-Iraq war.

While some previous Metal Gear games have had similar plots, Twin Snakes was to some extent a departure in that it took place outside of the countries mentioned previously. In The Twin Snakes, Snake must work alongside three other characters, called the Falcons, to fight against Big Boss’ enemies, named the Patriots.

The game was designed by Shuyun Kim, the designer of the original Metal Gear Solid. The story and plot is set two years after Metal Gear Solid 2: Substance, with the story taking place in the hidden country of Metal Gear. Much of the game took place on the MGS2 engine, with all of the previous games

 

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